ARTIFACT is an intimate two-day, single-track conference that helps WEB DESIGNERS and DEVELOPERS adapt their tools and processes to the challenges of designing for a MULTI-DEVICE world.
Our East Coast event takes place in Providence, RI with its acclaimed arts/design community, growing tech scene, great restaurants, and convenient location between Boston and New York. ARTIFACT sets up shop at the historic Biltmore Hotel. The Grand Ballroom offers stunning views of the city and fall foliage in all directions.
ARTIFACT’s mission is to educate designers on emerging practices for creating sites that work on all devices and to foster a sense of cooperation in the designer/developer community. We focus on the design process—how designers do their creative work and how they communicate those ideas to clients, stakeholders, and development teams. The conference features an all-star line-up of leaders in the mobile web design field.
ARTIFACT attracts attendees who are eager to bring their design and coding skills up to date to meet the business imperatives of creating device-blind web sites. Over the course of two days, they learn about responsive workflows, prototyping strategies, new tools, and deliverables that make sense. The intimate scale of the conference fosters a sense of community and is frequently mentioned as attendees’ favorite aspect of the event. A third-day of workshops allow attendees to deep-dive into topics such as prototyping, responsive design patterns, and state-of-the-art development practices.
WHAT WE TALK ABOUT
The ARTIFACT program and workshops address all aspects of designing sites that work on multiple devices. We provide as many practical takeaways as possible, topped off with a layer of inspiration.
Responsive web design has forced many of us to reevaluate our workflows and processes, including how we do our creative work, how we show our ideas to our clients, and how we build the site. Our emphasis on helping designers through this transition has made us the go-to conference for responsive design.
We’ve pretty much agreed that static Photoshop comps don’t cut it as a deliverable when there are so many screen sizes to design for. But if not comps... what?! We show alternative ways to communicate a visual language that are not tied to specific page layouts.
Tools and Technologies
Many of our sessions zero in on a specific technology that is central to a professional web designer’s toolkit. Topics include:
Photoshop tips and tricks (yes, you can still use Photoshop)
Git and Github
Designers love examples of real work and real problems solved. We make sure that there are plenty of sessions that show actual work and how it was done, step-by-step.
From handling layouts to creating interactive prototypes, our speakers explain the thinking behind their approach to design problems.
The Business of Design
If designers are making their way up a steep learning curve, their clients and stakeholders need to be educated as well. In 2013, we hosted a panel on how to set client expectations, and in 2014 we’ll focus on the experience of the in-house design team at CapitalOne as they pushed a responsive site solution through a large enterprise.
What would a design conference be without some Big Ideas? In 2013, Trent Walton shared his personal experience adapting his entire approach to web design, and Brad Frost left everyone fired up to work together and share what they know, because as he said “The Web Is People.” In 2014, we’re excited to have the always inspiring Jeremy Keith keynote and Josh Clark bring it all home with a look into what we need to be prepared for in the future.