With the number of gamers increasing exponentially both in proficiency and diversity, and bigger, faster, more complex and realistic games than ever before, across all platforms you simply cannot afford to get the QA and Localization of titles wrong!
This is where our Game QA & Localisation forum 2014 comes in. Now in its 2nd year, and the 4th event in our Game QA and Localization series, it is the world's only two-day forum entirely dedicated to QA and localisation within the gaming industry at the most senior level. Taking place in San Francisco on December 10 – 11th 2014, the forum will bring together QA and Localisation Managers, Directors and VPs from game developers around the world to discuss the key challenges the community faces on a daily basis.
Why should you attend Game QA and Localization 2014?
Redevelop and redefine the concept of QA
Encourage internal asset retention and development by establishing a clear QA career path and team structure
Automation for QA and Localization - how to automate testing, assimilate it into your existing strategy and when to use it
Work more effectively with your development team to improve game quality and playability earlier in the development process
Enhance your abilities by selecting the right technology tools or outsourced solutions for your QA and/or Localization needs
Overcome the challenge of working on different platforms – best practices
Increase your ROI
Game Developer: USD 999
Service Partner/Vendor: USD 1999
Speakers: GREE International, International Game Developers Association, Linkedin, Ouya, Kabam, Nexon America, SNEI, Ubisoft Montreal, Hitpoint Studios, SCEA, Sega America, Sony Playstation