User Interface 19 Conference

Get high level user experience skills you can take and apply.

Design, Education & Learning

User Interface 19 Conference 27-29 Oct 2014 Renaissance Boston Waterfront Hotel, Boston, United States
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Delve into 3 days of expert-level UX tools & skills that you can put to work right now

Boost your skills with 2 daylong workshops and 1 day of 90-minute talks

Understand your users’ needs and create experiences that engage and delight

Leave ready to spark effective and productive change within your organization

Bring it home with you

The end of the conference doesn’t mean the learning stops. Every UI19 attendee also gets:

Complete conference materials: You’ll get PDFs for every session and workshop before you even show up at UI19.

One year of premium access to All You Can Learn by UIE, where you’ll enjoy an abundance of virtual seminars and past conference recordings on all things UX.

Recordings of the Tuesday’s talks: Relive Tuesday’s talks at your office through the video & audio recordings.

Daylong Workshops

Choose one 8:30 am – 5:30 pm workshop for Monday, and another for Wednesday. We’ll provide several breaks with energizing snacks and beverages. We’ll suggest options for lunch on your own.

On Monday, October 27

Photo of Luke Wroblewski

Presented by

Luke Wroblewski

Mobile Design Essentials sold out

Inform your design decisions with global data on mobile behavior, trends, and best practices. Hear real-world case studies on how companies are creating faster, better mobile experiences.

Get detailed “how to’s” for updating existing designs and evolving antiquated processes. Walk away with practical implementation methods for improving your mobile designs right now.

Hear about trends in mobile usage and behavior

Take advantage of the many inputs mobile devices have to offer

Design for the thumb, not the mouse

See examples of forward-thinking mobile designs

Photo of Steph Hay

Presented by

Steph Hay

Content-First UX Design: A Lean Approach

Create more compelling products by first mapping the conversation you want to have with customers, then designing around it. Learn how to find the “right” words for your customers.

Make a content roadmap in super low-fidelity—plain text!—to drive discussions and decisions. Before starting design, run small experiments to find out if your content works.

Establish a content-based roadmap to guide design, development, and usability

Anticipate common UX content gaps, like error messaging or email content

Test messaging for understandability before it’s coded in HTML/CSS

Enhance your content with design and functionality—not the other way around

Photo of Marc Stickdorn

Presented by

Marc Stickdorn

Service Design: Creating Delightful Cross-Channel Experiences

Focus on the interactions people have in the context of any service situation. Create a cohesive customer experience by expanding beyond digital and designing for every customer touch point.

Map your customer’s emotional journey, and drop the buzzwords that prevent user engagement. Experiment with new prototyping techniques to test service designs quickly and cheaply.

Employ ethnographic research to design the user experience

Map the user’s journey to identify all of the common touch points

Create personas that help you understand different kinds of users

Expand your thinking beyond the UI and into the user’s context

Photo of Stephen Anderson

Presented by

Stephen Anderson

Design for Understanding

Wrangle information like a cowboy/cowgirl and design to help users make informed decisions. Identify different learning patterns and content themes before jumping to visuals.

See the case studies, techniques, and patterns to help you make interactive visualizations that encourage users to explore content and concepts. Prioritize clarity to convey meaning.

See how iconography or symbols can engage users

Consider the story your data is telling; design for that story

Experiment with different ways of displaying data

Create understandable, share-able data visualizations

On Wednesday, October 29

Photo of Kim Goodwin

Presented by

Kim Goodwin

Using Scenarios to Solve Design Problems

Delve into journey mapping, then create scenarios that identify and resolve design issues. Break down internal silos so you can build user-driven experiences, no matter the platform.

Stop letting organizational processes get in the way of smart design solutions. Learn powerful sketching activities that will unite your teams.

An introduction to scenario-driven design

Finding the scope and focus of your scenarios

Pitching scenarios internally using storytelling

How scenarios fit into your daily work

Photo of Tim Brown

Presented by

Tim Brown

Designing with Type

Choose and use type on the web, from serifs and superfamilies to counters and compositions. Practice typography in ways that will grow as the web grows.

Get the vocabulary you need to talk with others confidently about type. Confidently stand behind your typeface choices, critique designs, and fix existing typography problems.

Learn how to study, identify, and describe typefaces

See which factors to consider when choosing fonts

Convey importance and hierarchies through typography

Demystify type issues related to CSS or browser-specific fonts

Photo of Dan Saffer

Presented by

Dan Saffer

Designing Micro­interactions fewer than 30 seats left

Design those often-overlooked UX elements—like microcopy, form controls, and system defaults—to increase your user engagement. See how delightful these details can be.

Plus, microinteractions help users remember your brand. So get the methodology, language, and techniques you’ll need to make yours memorable for all the right reasons.

What are microinteractions, and how do you trigger them

Setting rules to create delightful microinteractions

Designing with the four kinds of feedback

Experimenting with loops and modes

Photo of Leah Buley

Presented by

Leah Buley

UX as a Team Sport 12 seats left

Orient your team to customer needs so you can build the “right thing at the right time.” Rally a team of allies by involving them in a human-centered design process.

Conduct research without breaking budgets or timelines. Stop fighting uphill battles that end in your work being back-burnered or (gulp!) dismantled.

Involve peers, bosses, and users in the design process

Help others understand the value of UX design

Exert influence through collaborative design activities

Hear case studies of UX design processes that work for small teams